3/5/2023 0 Comments World of warcraft ray tracingJust because it's an MMO, and also the most successful one, so far, doesn't mean the graphics NEED to be of a technically (since that cartoony look is only a matter of artistic integrity) lower quality, especially since the graphics were "decent enough" when the game launched sixteen years ago.ĭespite having several modernization advancements "under the hood", like DX12 support and now raytraced shadows, it visually lags way behind other MMOs like, well, everything except Ultima Online perhaps? So yeah, hell froze over? If you have updated Windows 7 there will be DX12 and the first game that can. Microsoft sends word that it is bringing DirectX 12 towards Windows 7 (a year before going EOL). Windows 7 Gets DirectX 12 Support (sort off) - Supports World of Warcraft - 08:28 AM This remake will give you a glimpse at a more realistic and mod. Quixel’s 3D artist and Art Lead, Wiktor Ohman, has recreated the gates of Orgrimmar from World of Warcraft in Unreal Engine 4. World of Warcraft Remake in UE4 Video - 08:31 AM Each case is specially designed to show your pride for your factio. NZXT Launches World of Warcraft H510 PC Gaming Case With rather Dazzling Looks - 05:59 PMĭeclare your allegiance in World of Warcraft as you battle for Azeroth’s future with two special-edition NZXT H510 mid-tower cases. Not officially confirmed but users of the World of Warcraft Shadowland Alpha discovered in the game commands that a new update will offer support for DirectX Ray-Tracing and Variable Shading Rate. World of Warcraft Shadowlands gets support for DirectX Ray-Tracing and Variable Shading Rate - 09:30 AM "ĪMD Announces its Raise Your Game this Summer w/ Godfall and World of Warcraft: Shadowlands - 03:05 PMĪMD announced a new AMD Radeon Raise the Game bundle, giving gamers access to some of this year’s most anticipated titles and providing unbeatable value on select Radeon graphics products. In addition, Infinity Cache technology improves performance. We've partnered with AMD to make sure gamers can use the full power of the hardware and improve the frame rate as much as possible. This will provide a performance boost, especially at higher resolutions. Finally, we implement the Variable Rate Shading. This is a level of realism that was not possible until recently. What you can see are incredibly complex calculations on these graphics cards. Thus, we achieved a significant performance advantage over our previous ambient occlusion applications.Īnother great feature of the RX 6000 is the DXR Ray Tracing technology. This is a computer-based effects technique that offers a perfect balance between quality and performance. “One of the new features we have implemented in World of Warcraft: Shadowlands is FidelityFX Ambient Occlusion. Frank Kowalkowski, CTO of Blizzard Entertainment, explained what they have to offer after the collaboration with AMD: Later, the company said it was going to provide more information before GPUs hit the market, and now released a video focused on the most popular MMO RPG in history, World of Warcraft: Shadowlands. Following a partnership between Blizzard and AMD, World of Warcraft: Shadowlands received features like Ray Tracing, Variable Rate Shading, and FidelityFX Ambient Occlusion., and decided to release a little video on it.Īlthough AMD made mention of Ray Tracing technology in the presentation of its Radeon RX 6000, it did not give many details.
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